Call of Duty 4 -Map-Pack
Here is a great overview of the 4 up coming maps that will be available for CoD4, April 2008
Here is a great overview of the 4 up coming maps that will be available for CoD4, April 2008
Well you all know that I am a Call of Duty 4 fanatic. So in keeping up with my persona, I put together a great song (How Far We’ve Come, Matchbox Twenty) with of coarse a great game. Check it out, turn it up and let me know what you think.
Well I’m sure you hardcore Call of Duty 4 fans are aware that the new maps are on their way. We still have yet to get a confirmed release date of anything except sometime in spring. I have heard a date of April 3rd, but have yet to find anything to confirm this. So we just have to figure, sometime in spring.
The map-pack that we will be able to download consists of 4 maps. They are going for a range of play from close quarters to one massive out door map. The names of each map are, Chinatown, Creek, Broadcast and Killhouse. Chinatown is an old map that has been redone and updated from CoD2. Creek is a massive outdoor map that will be ideal for those snipers out there. Broadcast consists of the TV station section of the campaign of CoD4 and last Killhouse is a close and personal map sure to get your blood boiling!
Check out all the maps and other aspect of the up coming downloads at all of these sights, TeamXbox, IGN and Gamespy.
Also expect to dish out 800 Microsoft points to down load the maps.
Thanks again for reading
Junkyard129

Well the maps are getting a little closer. Take a look at this sneak peek of China town, a close quarters map that is sure to get your blood pumping. Other maps that will be on the Map-pack also are Broadcast and Creek . We are still looking for the DLC to be available in spring, so that is a 3-month window, but I am definitely excited.
Also in the video they mention that there will be 3 maps to down load. I have emailed and confirmed with Robert Bowling that there will be 4 maps to download, as soon as I have the title of this map, you will also!
So take a look and let us know what you think.

When I first started playing this game it felt like other single player campaigns with AI buddies helping you out, but about 1/3 of the way through the Missions I got a good feel for the Aggro Meter and began using my Partner and his abilities to great advantage. Like other squad based games such as G.R.A.W. and Rainbow Six you can order your teammates to hold, advance and regroup just as Army of Two, but this game takes it to one more level. You can issue regroup, hold and advance commands each in two ways. Every command has a defensive and offensive Posture.
When you instruct your teammate to Hold in a defensive posture, he will protect himself (defense) and when you tell him to Hold in an agressive (offensive) Posture he will start spraying the enemy with fire, he will pin them down and draw their attention, once his Aggro meter spikes, you become virtually invisible, because all their attention is on him. This allows you to Flank their position and smash them from the side or from behind. When you get used to using it the game becomes very cool.
Graphics and gameplay take a little getting use to for the First Person Shooter Crowd. This entire game is in Third Person like a Gears of War or G.R.A.W. Since we have mentioned Gears of War here I cannot help but parallel Army of Two and Gears of War. The way the World is displayed in Army is very reminiscent of Gears, albeit, this game takes place on Earth is a current time frame. You take cover and vault over cover the exact same way Gears of War worked, heck it even uses the SAME sound effects when you kill all the enemies in an area, and gunplay feels exactly the same. Although this game’s graphics look a lot like Gears, the story and characters make it distinctly Army of Two.
Gameplay is good but they could have added a few more options to the characters abilities, like being able to RUN or JUMP. Call me crazy but these two abilities are staples in Today’s games, period! Thankfully, your character is always in a brisk walk almost run speed so the game isn’t too slow. Second, the gun aim takes a few missions to actually get used to. Your character is in Third person all the time but when close to cover you cannot seem to swing your firing arc around fast enough to hit a bad guy that is rushing around the cover that you are behind. When this happens you are almost required to pull back from cover and move away from the attacker in order to put enough room between him and you so you can track him with your gun. You get used to this pretty fast. The only real complaint that I have about the game is the Melee Attack. Sometimes it works and sometimes it doesn’t, and when it doesn’t you usually get Smashed by the guy you just tried to melee and end up needing a Medic (Thank you Sheik-This guy got his Medic achievement after playing with me for about an hour!). The melee really needs help, and on the same melee front you can attack your foe with a car door or a riot shield. One smash from the riot shield or door and the enemy is dead but this also has the same issue as the regular melee attack, sometimes it works and sometimes it doesn’t. The only real problem is that there are achievements for melee and riot shield kills so you waste time going for these when you could easily have shot the guy, and 50% of the time your character never does the melee move while you smash the Right Trigger.
Overall I like this game and once the learning curve is completed it is very fluid and worth your time to play. Gameplay is fast and also requires the use of your teammate and smart commands to infiltrate around or behind enemies then crack them in the back of the head with a shotty or a LMG.
Arnett Out!

Well it has been a few days since the updates have been up and a lot of feedback has started to stream into Infinity Ward. Take a look at Robert Bowling’s blog to find out what they are aware of and what they are working on to fix. Also at the end of the Blog, Robert mensions that they may be adding one more map to the Map-Pack of 3 of the downloads that will be avaiable some time in spring. So we may have 4 maps to play…cool.
Read all about it here
Came across this video of Will Arnett and his obsession with Call of Duty 4. At first you have to wonder is this is Arnett, our co-journalist? Well you will just have to jump online, find us, and find out. Hope to see you in the trenches.
Junkyard129
Well this really dosen’t share to much more that we already didn’t know, yet it is always is good to hear more inforamtion.

Well, judging by the vast number of articles on the subject out there, and the need to keep competing with Sony’s Playstation 3, it is a No-Brainer that the 360 needs to provide support for the Blu-Ray format, and they need to do it fast. There have been “rumors” circulating from “insiders” at Microsoft that a stand alone plug-in similar to their HD-DVD player has already been designed and is in the process of getting through Microsoft Certification. These rumors all point toward something coming to the shelves in May 2008. We can only hope that they stay on point and push something to the retail sector very fast.
Arnett Out!
Well it is official; Microsoft has discontinued the HD-DVD Player ad on. As you may have heard all six major studios are have now moved to Blu-ray format exclusively. Along with Netflix, Best Buy and WalMart. So watch for the prices to drop and you might be able to pick up the connection for a steal. But will you have the movies to watch them on the addition, probably not.
Official statement after the jump.
As a result of recent decisions made by Toshiba, Hollywood studios, and retailers, Microsoft plans to withdraw from HD DVD. Xbox will no longer manufacture new HD DVD players for the Xbox 360, but we will continue to provide standard product and warranty support for all Xbox 360 HD DVD Players in the market. As we stated earlier, we do not believe this decision will have any material impact on the Xbox 360 platform or our position in the marketplace. HD DVD is one of the several ways we offer a high definition experience to consumers and we will continue to give consumers the choice to enjoy digital distribution of high definition movies and TV shows directly to their living room, along with playback of the DVD movies they already own.